December 31st, 2017: A Game is a Game

Crew Members: Sarah B., Shlomo, Nechama, Zevvy, Orit, Anna

I’ll tag this as a holiday meeting, since there was an inyan to davka meet on the “K’ilu Rosh Hashana Shel Melachim Gregoriim”. So there.

Beer Pong…?

Yeah you read that right. Some of these folks had never played beer pong before. Surprisingly we found a lot of possible rules–makes me suspect this too was invented by Germans (see College Humor video on German Tag). I did surprisingly well, though I think I was the only college graduate in the room…

7 Wonders

Nechama – Alexandria B: 54, Shlomo – Gizah A: 51, Zevvy – Babylon A: 44, Sarah – Halikarnassos: 41

First round I got very few resources but started my blue build up, and we all tied military. No one built wonders at all first round, but Nechama started on science which would pay off. Round two surprisingly I won both my battles, but otherwise just got more blue cards. Final round military control went back to Shlomo and Nechama, and while I had lots of blue cards, Shlomo had great guilds. But Nechama’s 31 science points snagged her the victory, while Sarah’s wonder didn’t get her great discards–with fewer players Halikarnassos gets fewer options.

Harry Potter: Mystery at Hogwarts

So I haven’t seen this game since I was a kid but Nechama brought it back from England. We played for a bit with 6 players, but as players increase, information is more sparsely distributed and the game takes exponentially longer. We played a few rounds, and based on what people asked after each other I had a pretty good idea of solving the case, but we ended early when it seemed people had enough.

Hanabi

Score: 21 (4, 5, 5, 5, 2) – Amazing!

Anna’s first game, but she picked it up pretty quick. We did explain our motives a bit as we played, and Orit made some good deductions based on the nature of the clues given. Though we did have a few mistakes, a score of 21 with 5 players is nothing to sneeze at. It’s hard since each player gets fewer turns, and it’s a lot harder to keep 5 people focused on the game and remember what each person has been told.

Sentinels of the Multiverse

Villain: Deadline, Environment: Enclave of the Endlings – OBLITERATED

Shlomo – The Naturalist, Zevvy – Legacy, Anna – Skyscraper, Nechama – Fanatic, Orit – Tachyon

Deadline opened with slowly with some Catastrophe’s, but before they could act Immutus appeared, Absorbing the blows. We Destroyed his Atomic-End Glaive handily and were dishing out the damage with buffs all around. An Unnatrual Disaster did scar us as 1/3 of the Environment was destroyed at once. Bloogo came out to protect Tachyon, but was destroyed by the next wave of Catastrophes. Naturalist switched from Rhino to Croc and while he and Skyscraper walloped Deadline, Fanatic took the blows until her final Wrathful Retribution, finishing off Deadline before he could make much of a dent.

You know you’re with good people when you spend New Year’s drinking fine wine and using cardboard and plastic to help bring imagination to life. I didn’t even have my phone with me, which is why there are no photos…

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May 2nd, 2017: Haifa BBQ Crew

Crew Members: David T., Zevvy, Melody, Roy, Ludmilla

If mayonnaise is an instrument, then hamburger should be a board game.

Valley of Kings

Melody and I started a game while some of the meat cooked. We didn’t get to finish, but at least I learned a new game. While this is a deck building game, your deck doesn’t really grow–cards are used until you entomb them in order to score points. There are different categories with different types of effects, and you get points depending on how many cards of each color you have. Players choose cards from the bottom of a ‘pyramid’ each round, but the cards can be rearranged to advance a card or stymie an opponent. I had a few of the green weapons, and Melody had a bunch of teal cards and treasures, but that’s about all I remember.

Taluva

Back in December Melody actually explained this game, but we didn’t get to play. Players at tiles to an expanding volcanic island, trying to build settlements, temples and towers. Placing all of two types of building, or having the most temples when the tiles run out wins the game. As the height of the island grows, portions of settlements can be destroyed, but not lone settlements. Temples can only be built two tiers from the ground, and Towers three.

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I started with a lone settlement surrounded with no where to expand, but this also prevented others from destroying and expanding on top of me. Melody and Ludmilla got the first Temples, while Roy and I struggled to expand. Eventually though I sneaked a Tower from a third tier tile Melody placed, though she soon built one of her own elsewhere. Just before the tiles ran out I built a second Tower, and having built all my Temples as well ended the game.

Though technically David didn’t play any of the games, he definitely won hamburger.