December 4th, 2016: Hey, a game night!

Crew Members: Amyr, Zevvy, David M., David T., Melody, Roman

It’s been a while since we had a regular board game night, but when it happens people show up, new and old. Even last minute on a Sunday night.

Innovation

David M. – 17, 1 A (Win by high score). Amyr – 10 pts, 3 A. Zevvy – 0 pts, 3 A

We started with what turned out to be a long game of Innovation. David M. got the fist achievement, and while he slowed us down with his Monotheism, Amyr managed to get a burst of points and grab the next few achievements before us. Using Anatomy I slowed the game but Amyr and David both got level 7 and 8 tech while I was stuck at level 4. I Melded my score pile to retrieve Construction and steal some higher tech, grabbing the Empire achievement as well. As level nine tech showed up, Bio-Engineering was played but Amy just barely had three leaves, preventing my win. In the end, Databases could have won it for Amyr except I had just grabbed my 3rd Achievement, and the game ended by David M.’s whopping high score of 17.

Unity

Melody, Roman and David T. played this abstract strategy game for three players where you win by having only one group of your pieces left. I think Roman won. Roman and I played three games of this, and he won the first one while I just barely won the next two.

Shadowrun: Crossfire

Melody and Amyr and the Davids played this four-player co-op game. Each game is a mission and can be continued with previous characters. Unfortunately, after a long effort the team was forced to abort, but they all added some Karma for next time they play.

Dominion

Zevvy – 50, Roman – 26

It’s been a long time since we played Dominion. The random set had a few attacks including Witch, as well as Moat. I took an early Loan which kept skipping my Monument, but over time trashing the Coppers helped my deck set up for Menagerie. Roman got Gold before I did but eventually I was able to put things in motion and buy two provinces in one turn. Around then I also began playing Witch, and Roman’s deck was slowed down enough that although he had more Monument points then me and some Duchies, I was able to buy Provinces faster and end the game.

I am starting a new program in Tel Aviv and likely moving in the next few months, but I’m sure the crew will carry on.

November 15th, 2016: Tea Time

Crew Members: Zevvy, David T., Palina, Nima

A small but pleasant evening for us sophisticated board game type folks.

Tea Time

Zevvy – 44, Palina – 38, David T. – 37, Nima – 32

This game borrows characters from Alice in Wonderland. Players receive an increasing number of points for each copy of a character they have, but 5 points if they don’t have any of that character. Additionally, “mirror” versions of the character cancel each other out. Players take turns picking one, two or three connected tiles over several rounds, then add up their score.

Sentinels of the Multiverse

Zevvy – Redeemer Fanatic , Palina – The Scholar, David T. – Guise, Nima – Chrono Ranger

Villain – The Ennead

Environment – Mobile Defense Platform

We started against Isis, Geb, Atum and Tefnut, taking a few hits before we got set up. An early Divine Focus provided a lot of damage over all, but not to one target so it took a while before we destroyed Isis. The Scholar tanked a bit in Iron form before converting to energy to heal up and deal damage. Guise was being Guise, borrowing Absolution and pretending to be everyone else. Before destroying our final enemy though, Nuit and Nephtys came out, though Wrathful Retribution was able to destroy Osiris in a single blow. Chrono Ranger got the Masadah and was able to tear through the armor provided by Nuit. Fortunately we finished off the enemies before the Propulsion System was brought to zero and before Set appeared.

I say. Quite.

November 2nd, 2016: Wipe the Floor

Crew Members: Zevvy, David T., Gregg, Amyr, Ziv

5 players–guess what we played?

Sentinels of the Multiverse

Heroes: Young Legacy, The Naturalist, KNYFE, Haka,

Villain: The Matriarch

Environment: The Block

We destroyed two rounds of birds, one while Legacy Heroically Intercepted the psychic backlash, and another while The Formidalble Rhinoceros tanked the rest. Ra set everything ablaze and our heavy hitters proceeded to free the birds from the Matriarch’s spell before she could even cry long enough for her makeup to run.

Heroes: Prime Wardens Argent Adept, Price of Freedom Wraith, Santa Guise, Team Leader Tachyon, Engine of War Bunker

Villain: Iron Legacy

Environment: Freedom Tower

Iron Legacy began with two Armored Fortitudes and Superhuman Redirections, and a Demoralizing Presence. His damage was mitigated by stun bolts while we destroyed his ongoings one at a time. With some bardic inspiration, christmans presents, bullets and flying fists, Iron Legacy fell before doing anything too horrible to us…

Heroes: The Sentinels (variant), The Visionary, Unity, Expatriette

Villain: La Capitan

Environment: Time Cataclysm

La Paradoja Magnifica was promptly destroyed and sent to the bottom of the deck by Visionary, while La Capitan tried to plunder…nothing…while the Sentinels and Unity got set up, Expatriette fired off and *voluntarily* donated her guns to be turned into robots. There must have been a mutiny cause Chip was the only crew member to show up. However, his death set off a chain reaction, causing La Capitan to destroy Unity’s bots which blew up in a blaze of fire, allowing Expatriette to deal the finishing blast from her Ether Twisted, Incendiary Shotgun. Dealing pineapple damage. And of course, La Capitan was down to 25 or so before this because Sentinels. They should be everyone’s nemesis.

Rainy day means muddy shoes. I need to mop…

October 31st, 2016: What’s a point?

Crew Members: David M., Zevvy

David and I played a drawn out game of innovation the other day when I went to pick up the hot plate. Every time this game is different…

Innovation

I had to write this up briefly because it was probably the lowest scoring game of innovation I have seen. Using Tools and the Wheel I got to level 3 tech quickly, which David stole, and together we pretty much skipped level 2 tech completely. I got the first 2 achievements, but that was it for a while, and eventually we began splaying our cards and just building up huge amounts of resources but no points. When one of us did get a few points, the other would remove them somehow or another. I figured the endgame would be David winning with Empiricism, which did happen, though he also got the World achievement using coins. I think he also got the 3 achievement, but no one ever topped 20 points, and none of the other special achievements were claimed either.

September 28th, 2016: With friends like these…

Crew Members: Zevvy, Itay, Roy, Ludmilla, David M., David T.

Roy and Ludmilla came all the way from Atlit to play, hopefull we will see them again soon. Itay came from the room across the hall and had a great time, hopefully we will see him soon too 🙂

7 Wonders

The first game Roy started with powerful military, Ludmilla had good trade, and I was going for science with Babylon. Itay had the Pyramids of Giza, and in the end he won by a few points, the wonders definitely helping out.

The second game all six of us played, and Roy got stuck with little money since both his neighbors had better deals from others. I had a lot of money and yellow cards, and David T. got some good sets thanks to his Mausoleum, but Itay still managed to win with full military victory as well as four cards from one science track and decent guilds.

Sentinels of the Multiverse

David T. – Extremist Skyscraper, Zevvy – Visionary Unleashed, David M. – Dark Watch Setback, Itay – Tachyon

Villain – Omnitron: DEFEATED

Environment – Insula Primalis

Though Omnitron started slow with a few repair drones and some useless Terraforming, Skyskraper’s Thorathian Monolith caused her to take a lot of hits from the Sedative Flechettes. Tachyon’s Hypersonic Assaults kept the enemy at bay while Setback and Visionary got more set up. Visionary took control of a T-Rex for a bit, tearing into Omnitron’s metallic defenses. But as more deadly drones came out, our heroes stamina was waning. Fortunately by this point, two electro pulse bombs had been diverted, and with Tachyon’s trash full of burst cards it was only a matter of time before she got her Lightspeed Barrages and finished off the evil robotics factory once and for all.

 

September 22nd, 2016: Brains or Brawn?

Crew Members: Zevvy, Yanir, David W., Juliana, Nima, David T.

Great game night, not too hot, and most of the snacks got eaten. Thanks for coming!

Forbidden Island

Zevvy – Explorer, Juliana – Pilot, David W. – Engineer, Yanir – Messenger

We played this while waiting for Pandemic to arrive, as it is the same designer and has similar game mechanics. We collectively started with four Ocean Chalices, so they were delivered to me to turn in while we kept the island from sinking too much. Shortly after Yanir got two Earth Stones, but both temples were on the western edge of the island and after schlepping out there the tiles were disappearing faster. Juliana turned in the Fire Crystals and though we had enough Wind Statue cards we had to save both Temples and Fool’s Landing from drowning in one fell swoop. After avoiding catastrophe however, it was simple enough to regroup at Fool’s Landing and fly away to victory.

Pandemic

Juliana and the Davids split to play Pandemic, which I hear they were victorious. Take that, evil cube shaped diseases. Science wins again (though you never know how many people died in this game before our heroes found the cure…)

7 Wonders

Nima – Ephesos B: 55, Yanir – Babylon – A: 50, Zevvy – Alexandria A: 46

We quickly taught Yanir to play and soon we were off. Nima went for early military, while Yanir got the other one, leaving me in the dust. I did have good resource production and science, and was able to build some things for free in the following rounds, though I had to play a vineyard for extra cash. Yanir stayed ahead of me with one Military since I was focused on completing two science sets. In the end, my science did not avail me, as Nima had both Military Guilds in addition to his other points. Yanir was close second, with a full science set and a lot of blue cards. I had 52 but lost six for military.

Sentinels of the Multiverse

David W. – Mr. Fixer, Zevvy – Nightmist, David T. – Omnitron X, Nima – Skyscraper

Villain: The Chairman & The Operative – DEFEATED

Environment: Time Cataclysm

The chairman is mysterious and difficult to track down, especially when hiding in the cracks between time itself. Our heroes took an early beating from his Hired Guns, but Skyscraper drew the fire while Nightmist locked down the Unerbosses, giving Mr. Fixer and Omnitron time to get set up. Omnitron’s Abaltive coating kept him well protected from the bulk of damage being thrown our way, and soon he had a few other components as well. We somewhat avoided the brunt of a Prison Break through Astral Premonition, and Fixer and Skyscraper were whacking away at the villains.

Suddenly everything came to a halt, as Fixed Point was played, rendering all cards indestructible. Immediately thereafter another Prison Break occurred, bringing out four underbosses and their respective thugs. Nightmist and Skyscraper were brought beyond the edge of death, but with time stopped around us they were somehow still alive. Mr. Fixer took this opportunity to double his styles, and a punishing blow was dealt by Nightmist’s Oblivion, though even with healing from her Starshield Necklace still left her and Skyscraper below zero HP.

Omnitron continued clearing the thugs, and in a ditch effort engaged a Time Shift on Nightmist, playing Mist-Fueled Recovery, boosting her HP up to 5 and saving her just as Skyscraper destroyed the Fixed Point, sacrificing herself to heal the rest of us a bit. By now most of The Organization had been dealt with, and the Informants were not much of a threat to Fixer’s Dual Crowbars. Another round of beating up The Operative and The Chairman, and Omnitron was ready to charge in and blow up his components, dealing the final ten damage to the nefarious Chairman, leaving his beaten body to remain locked within the ever-shifting strands of time.

Sometimes you need to think it through. Sometimes you need force it. But whatever you need, a little magic doesn’t hurt–and that magic is friendship. Aww.

September 15th, 2016: Rough Draft

Crew Members: David W., Zevvy, David T., David M.

Patchwork

I arrived first and played a round of Patchwork with David W. I took a lot of risks leaving some holes which I did manage to fill, but David got the 7×7 bonus first. Though I only had three empty spaces at the end, David managed to fill in all but six with his last move, and won by two points.

Farkle

After David T. showed up we played a round of Farkle, with David W.’s usual luck giving him a big lead. With the house rule of continuing the previous player’s turn, David T. was able to ride the wave a bit while I was not, and neither of us could not overtake David W. before he topped 10,000.

Impulse

Our second time trying this game, this time with four players. We were still constantly checking the rule book. Though I lost my transports early, I had a good plan and mining operation going. David M. got some points trading, and David T. built up his fleet. After an hour only a few turns had gone by, and when David T. lost most of his cruisers in a tie battle we decided to move on to something else. Unlike other Carl Chudyk games we’ve played, players can actually be eliminated here, and the number of actions each player takes keeps increasing, making it feel much slower than Innovation or Mottaini.

7 Wonders

David W. was Babylon and got a lot of Science points, but he and David M. had to contend with me as Rhodos, defeating them in military each round. David T. as Alexandria managed to overtake his neighbors in military in the final round but my combined points from Military and my Guilds as well as the cash I got from my neighbors put me in the lead even over David W.’s scientific progress.

Las Vegas

There were some lone high bills in the early round, and competition between David W. and David M. left only one on top. David T. and I were tied in the middle rounds, and while David M. did his best to get revenge, David W.’s luck with the dice won him the cash he needed to stay on top, though David T. and I were not far behind.