Crew Members: Zevvy, Kevin, Shlomo, Josh, Yehuda, Simcha, Layla
Got to make use of some great games this weekend. Mission accomplished.
After dinner, Kevin and I thought to play a quick game of Istanbul but it caught the eye of others and we easily got 5 players. After a brief overview we dived right in. I went for the Yellow mosque tile, Kevin for the red. Shlomo went last but was able to get a wagon upgrade early. He also got the first gem by from the dealer. Josh deftly navigated the market and did quite well upgrading his wagon and makign some efficient deliveries. He hit 2, then 3, but Kevin hit 4 just as I got my second. Thinking I had no hope of catching up, we at least slowed Kevin down by occupying the Gem dealer. He set out instead to finish his wagon but I used a bonus to sell at the small market and get my fourth at the dealer–the green token was stolen by Josh. I was one coin short from finishing my wagon but Shlomo had sent his family to the dealer, giving me just enough to finish my wagon. Kevin finished as well, but his payment to me made me win the tiebreaker with cash, though he had 3 goods and a bonus card.
I brought this thinking the space theme would interest more people, while hoping it wouldn’t get past four. With three people, Yehuda and Layla picked up the game pretty fast once I cut down my explaining. Layala got an early lead refining and mining a lot, with Green planets adding benefits. We had a lot of Execute actions in the impulse, not a lot of movement. I caught up by Trading a bit, but Layal sabotaged my fleet. Yehuda made first strike against me, but I got swift revenge. Though I traded some more and go to 16, in the end it was Layla’s refining the pushed her well over 20 points, claiming the win without a fight.
A Feast for Odin
Yehuda – 106, Zevvy – 100, Layla – 84, Simcha – 72
We were able to start this without too much explanation, and after me giving suggestions how to get started, pretty soon everyone had things they were trying, and deciphered the action spaces themselves. At first people stripped the mountains, then Yehuda used his ore to plunder early and often. Layla began whaling while Simcha had a hunting bonus and got some ships. I drew Animal Breeder and so got a bunch of animals around round 3, but it was only later that I converted them and got a bunch of blue good froms overseas trading. Simcha took Iceland and Greenland–great boards which gave him some oil and income but he was unable to cover them that much. Towards the end he upgraded a bunch of cows, but though he had almost ignored the home board until then, was able to cover a decent amount. He emigrated four Knarrs though, but had too much negative on the exploration. Layla finished her home board but didn’t have anywhere else, so her last few moves couldn’t make that many points. Yehuda also filled his home, and had his own emigration of three longboats. I had a bit of everything, covered my home board but had some negative on Bear Island and my Longhouse. It was a closer ending than it had seemed, and each little move mattered in the end.
I wouldn’t play Impulse with more because people would get bored between turns, yet I still want to play TI3 one day…slowly building people up, Games are like stepping stones, that’s why I have so many…at least that’s what I tell myself so I don’t notice the hole in my wallet…