July 14th, 2018: I Hate the Market!

Crew Members: Zevvy, Kevin, Shlomo, Josh, Yehuda, Simcha, Layla

Got to make use of some great games this weekend. Mission accomplished.

Istanbul

After dinner, Kevin and I thought to play a quick game of Istanbul but it caught the eye of others and we easily got 5 players. After a brief overview we dived right in. I went for the Yellow mosque tile, Kevin for the red. Shlomo went last but was able to get a wagon upgrade early. He also got the first gem by from the dealer. Josh deftly navigated the market and did quite well upgrading his wagon and makign some efficient deliveries. He hit 2, then 3, but Kevin hit 4 just as I got my second. Thinking I had no hope of catching up, we at least slowed Kevin down by occupying the Gem dealer. He set out instead to finish his wagon but I used a bonus to sell at the small market and get my fourth at the dealer–the green token was stolen by Josh. I was one coin short from finishing my wagon but Shlomo had sent his family to the dealer, giving me just enough to finish my wagon. Kevin finished as well, but his payment to me made me win the tiebreaker with cash, though he had 3 goods and a bonus card.

Impulse

I brought this thinking the space theme would interest more people, while hoping it wouldn’t get past four. With three people, Yehuda and Layla picked up the game pretty fast once I cut down my explaining. Layala got an early lead refining and mining a lot, with Green planets adding benefits. We had a lot of Execute actions in the impulse, not a lot of movement. I caught up by Trading a bit, but Layal sabotaged my fleet. Yehuda made first strike against me, but I got swift revenge. Though I traded some more and go to 16, in the end it was Layla’s refining the pushed her well over 20 points, claiming the win without a fight.

A Feast for Odin

Yehuda – 106, Zevvy – 100, Layla – 84, Simcha – 72

We were able to start this without too much explanation, and after me giving suggestions how to get started, pretty soon everyone had things they were trying, and deciphered the action spaces themselves. At first people stripped the mountains, then Yehuda used his ore to plunder early and often. Layla began whaling while Simcha had a hunting bonus and got some ships. I drew Animal Breeder and so got a bunch of animals around round 3, but it was only later that I converted them and got a bunch of blue good froms overseas trading. Simcha took Iceland and Greenland–great boards which gave him some oil and income but he was unable to cover them that much. Towards the end he upgraded a bunch of cows, but though he had almost ignored the home board until then, was able to cover a decent amount. He emigrated four Knarrs though, but had too much negative on the exploration. Layla finished her home board but didn’t have anywhere else, so her last few moves couldn’t make that many points. Yehuda also filled his home, and had his own emigration of three longboats. I had a bit of everything, covered my home board but had some negative on Bear Island and my Longhouse. It was a closer ending than it had seemed, and each little move mattered in the end.

I wouldn’t play Impulse with more because people would get bored between turns, yet I still want to play TI3 one day…slowly building people up, Games are like stepping stones, that’s why I have so many…at least that’s what I tell myself so I don’t notice the hole in my wallet…

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Pesach 2018: Game Summary

Mostly played games with my sister, though I tried to teach Mottainai to my brothers, they weren’t interested. One brother learned Impulse and we had two good games. The first one, he didn’t send any ships to the sector core until I already had a head start there, and I managed to get six points from trading two Size 3 blue cards in one go. The next game, he built up a huge fleet and attacked me 7 vs. 3 but I had two reinforcement cards and despite the size of the fleet he was defeated. Still, he liked the game.

I played several rounds of Star Realms, and often times the overwhelming “base” strategy dominated, though Blob focus seemed to win a lot as well.

My sister did really well at Splendor, forcing me to even rethink how quickly I go for level 2 and 3 cards versus building up mines.

Our few games of Machi Koro were enjoyable, and usually pretty close, but still coming down mostly to luck of the dice.

We did okay in some rounds of Hanabi, and got 19 in a game with our third cousin who is used to playing only Chess.

The most interesting games were our Innovation games. In one of them, my sister and I were racing for final achievement, and she had almost 50 cards tucked and splayed on her board, using Industrialization to get Monument. Our game with the cousin, his first time, was also close with achievements, but as the 10s pile thinned, my sister pulled ahead in points. To prevent her victory I coordinated with the cousin to set off Fission, and after a few rounds picking up the few remaining cards, he actually won, 17 to 16 to 15.

We also played Spit, Rummy 500, and Set, as well as Sushi Go: Party with the base cards and one round with Menu, Eel, Fruit, Tofu, Onigiri, Uramaki and Tea.

September 15th, 2016: Rough Draft

Crew Members: David W., Zevvy, David T., David M.

Patchwork

I arrived first and played a round of Patchwork with David W. I took a lot of risks leaving some holes which I did manage to fill, but David got the 7×7 bonus first. Though I only had three empty spaces at the end, David managed to fill in all but six with his last move, and won by two points.

Farkle

After David T. showed up we played a round of Farkle, with David W.’s usual luck giving him a big lead. With the house rule of continuing the previous player’s turn, David T. was able to ride the wave a bit while I was not, and neither of us could not overtake David W. before he topped 10,000.

Impulse

Our second time trying this game, this time with four players. We were still constantly checking the rule book. Though I lost my transports early, I had a good plan and mining operation going. David M. got some points trading, and David T. built up his fleet. After an hour only a few turns had gone by, and when David T. lost most of his cruisers in a tie battle we decided to move on to something else. Unlike other Carl Chudyk games we’ve played, players can actually be eliminated here, and the number of actions each player takes keeps increasing, making it feel much slower than Innovation or Mottaini.

7 Wonders

David W. was Babylon and got a lot of Science points, but he and David M. had to contend with me as Rhodos, defeating them in military each round. David T. as Alexandria managed to overtake his neighbors in military in the final round but my combined points from Military and my Guilds as well as the cash I got from my neighbors put me in the lead even over David W.’s scientific progress.

Las Vegas

There were some lone high bills in the early round, and competition between David W. and David M. left only one on top. David T. and I were tied in the middle rounds, and while David M. did his best to get revenge, David W.’s luck with the dice won him the cash he needed to stay on top, though David T. and I were not far behind.