Crew Members: Zevvy, Orit, Nechama, Zoe, Kevin
Next weekend I won’t be around, so we really crammed it in today…
Not my favorite with 4 players, but Orit was willing to read and so picked up the concept pretty fast. I just barely grabbed the 1 and the 3 with Metalworking and Currency while Kevin got the 2 and the 4. Nechama drew a lot but lost her hand to Machinery. Orit also got Engineering and destroyed many castles. Kevin’s coin monopoly let him steal many things, but not before I snagged the 5 with pirate code. It was a tense race to the 6 but Nechama let me share Coal with her, basically handing me the win.
Isle of Skye
Zoe actually joined us for this Scottish themed game as she leaves behind her Irish heritage to join the Tribe. Scoring tiles were “Ship + Lighthouse = 3”, “1 per animal on and adjacent to farm”, “3 per 3-tile enclosed region”, and “2 per tile in largest enclosed lake. This last tile gave Orit and Nechama a lot of points, whereas I completed it only in round 5 for a smaller lake. Zoe left halfway through, leaving me as last player. Nechama caught up with Orit, but in the final round I scored a lot for my scrolls, ending up tied with Nechama at over 70, with Orit not far behind.
Nechama’s been wanting a re-match, this time we had Orit instead of Yehuda. She learned fast but by the end wasn’t as interested since some turns took a while…Nechama tried to stay behind the whole game to be able to get first dibs on resources and building but was unable to compete once we hit step 3. Orit relied heavily on coal and the last round coal got bought out, though she only had 16 powered buildings. Nechama still had 17 powered buldings but Kevin had 18, with the Hydrogen plant. I managed to get 19 buildings though, using oil and garbage, snagging the victory.
Orit, Nechama and I played this while Kevin took a break. They both got Tuna Boats, leaving me in the dust. I bought more Red and Purple than usual, but my Business Center never went off, and Orit ended it just before Nechama would have, while I still had Radio Tower and Airport to build. Had my Tax Office activated I would have slowed them down.
As usual when teaching we ignore the time limit, but Orit still had trouble building her ship. Nechama built a ship with no exposed connectors, but learned that finishing first means dibs on the goodies during the adventure. If first player builds a good ship then they generally will get a lot more money than the others, but in longer adventures this is mitigated as first player loses days, yet there still being time for others to collect or overtake. We didn’t have time to finish the second adventure though.
While I still have a blast with Innovation every time, I may buy an expansion (or just shell out for the Deluxe Set), since it gets played a lot and I actually people who could handle expansion content. I do like the small box and table space though. I chose Galaxy Trucker to make an actual punishment for AP, but if players barely finish it’s not much fun for me, so I don’t mind…but maybe we should stick to un-timed tile games like Isle of Skye.