Crew Members: Zevvy, Shlomo
It’s been a while since anyone in the other group was available, and we were supposed to be three, but Orit couldn’t make it in the end. But I’ll never turn down games.
Having refreshed a bit with this game over Pesach against my sister, I was able to win the first game by a large lead. Many of the sets involved difference in all categories, which I find easier sometimes. The second game Shlomo got a good start, and the result was much closer, me winning by only 3 sets.
Having picked this up a while ago because I heard it was quick to learn, teach, and play, for all ages, we gave it a go. It’s tile laying in its simplest form, yet interesting enough even with two players. I won 36 to 30, but I’m sure next time we could both score much higher. There are additional scoring rules suggested but they all seem like unnecessary ‘win-more’ effects.
One Deck Dungeon
We continued our campaign as Paladin and Archer, this time against the Yeti. As usual, the early game was tough, but our skills from the last two rounds helped out. I excelled at traps while Shlomo had combat abilities, but we saw almost no 4+ exp encounters until the second floor. I had a good variety of Dexterity abilities, while Shlomo had a mix of Magic and Strength, so we handled almost everything pretty well. We did have to use up our potions after a couple rough encounters, but faced the boss at Level 4 with one potion and 3 skills and items each. The first round against the Yeti I had to discard a lot of dice, but the rest were good rolls and we covered all boxes. The second round we had to take some damage, but over-killed the Yeti by two points.
Sentinels of the Multiverse
We played as Sky-Scraper, Haka, Nightmist and Unity against Kaargra. She entered the arena right away, and the villains got an early favor lead. Then Nightmist used oblivion, resulting in a chain reaction of claiming Titles to do more damage to defeat more enemies to gain several favor in one blow. This left the heroes a bit battered, but Haka also had The Seeker, and we could usually kill any Gladiator that came out. Kaargra was catching up though, and Unbreakable, so with Provacator Tarnis protecting her it was still a race to defeat her before 20 favor. Once Sky-Scraper went huge and Unity got some bots, we took her down with over 30 favor just in time, the Villains falling a few short of victory.
Every time I think I’ve played all my games, I forget something…Castles of Burgundy arrived from China today, hopefully will play over the long weekend.