Pesach 2018: Game Summary

Mostly played games with my sister, though I tried to teach Mottainai to my brothers, they weren’t interested. One brother learned Impulse and we had two good games. The first one, he didn’t send any ships to the sector core until I already had a head start there, and I managed to get six points from trading two Size 3 blue cards in one go. The next game, he built up a huge fleet and attacked me 7 vs. 3 but I had two reinforcement cards and despite the size of the fleet he was defeated. Still, he liked the game.

I played several rounds of Star Realms, and often times the overwhelming “base” strategy dominated, though Blob focus seemed to win a lot as well.

My sister did really well at Splendor, forcing me to even rethink how quickly I go for level 2 and 3 cards versus building up mines.

Our few games of Machi Koro were enjoyable, and usually pretty close, but still coming down mostly to luck of the dice.

We did okay in some rounds of Hanabi, and got 19 in a game with our third cousin who is used to playing only Chess.

The most interesting games were our Innovation games. In one of them, my sister and I were racing for final achievement, and she had almost 50 cards tucked and splayed on her board, using Industrialization to get Monument. Our game with the cousin, his first time, was also close with achievements, but as the 10s pile thinned, my sister pulled ahead in points. To prevent her victory I coordinated with the cousin to set off Fission, and after a few rounds picking up the few remaining cards, he actually won, 17 to 16 to 15.

We also played Spit, Rummy 500, and Set, as well as Sushi Go: Party with the base cards and one round with Menu, Eel, Fruit, Tofu, Onigiri, Uramaki and Tea.

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July 19th, 2016: Dead of Summer

Crew Members: David M., Liz, Zevvy, Ruby, Tom, David T., Roman

It was Liz’s birthday, we had cookies, and a full house for gaming–what could be better than that?

Splendor

Liz – 18, Zevvy – 15, Tom – 14, David T. – 10

I had played the app before, but the real game has very nice pieces (real people are nice too). We all stocked up on gems at first, and many of the Level One cards (mines?) were relatively expensive. I stashed away an Onyx mine which I never played, though it turns out it would’ve won me the game. David got three Diamond Mines pretty quick and had some good cards stocked away, but as the game went on didn’t have enough variety to pick up free Level Ones as quickly. Tom and I raced for one of the Nobles which he got before me, while Liz focused on Rubies and Onyx. I got a lot of 2 point cards early, but was too spread out when most of the Nobles required sets of 4. I got to 15 first but Liz beat me to the Ruby / Onyx noble while playing a 5 point card, boosting her to 18 points and victory.

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Innovation

David M.,  Ruby

Ruby had played and David had just learned the rules, so they played 1v1 while we played Splendor. I think Ruby won.

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Zevvy, Ruby, Liz

Ruby taught us how to play, and Liz went first. I got a few early points with Metal Working and picked up the 1 Achievement. There was some back and forth with Road Building and Paper, but Philosophy got me the points needed for second Achievement, and my Calendar kept me in good supply of Lvl 3 cards. Perspective got me the most points though, and it wasn’t long before I got the 3 and 4 and 5 as well, ending the game.

Zevvy, Ruby

This round was quite different. Ruby got Metal Working, though we both kept matching each other Castle for Castle. While Ruby got an early lead in points, I was able to splay all my cards and picked up two of the Special Achievements while having loads of resources. I just wasn’t getting points fast enough and Ruby kept grabbing the regular Achievements before I could. Using Alchemy, Ruby kind of slowed down my engine but also had to discard himself. As the better technologies appeared, I still did not have many ways of getting points, and Ruby just needed the 6 to win. I was able to slow him down a bit, but was 1 point short from grabbing it before him and he ended the game.

Dead of Winter

Tom, Roman, David T., David M.

They played the Cure scenario, and tensions were high trying to discover the traitor, since everything seemed to be going fairly well. A lot of questions came up, and morale was down, but it didn’t take more than a few rounds to get the medicine needed to find a cure. As it turns out, there was no traitor after all…

It’s been a while since we had enough people to split into different groups for games. We’ll see what the rest of summer brings 🙂